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Order of Shadows Guild Charter
Article I
- Goals of the Guild
The purpose of the Order of Shadows is
to provide an organization for Diablo II players to meet other elite players,
share items, strategy, and information, to duel, to deal with other clans and
guilds, and to generally have fun and enhance the Diablo II
experience.
Article II -
Government and High Council
The Guild is to be lead by the High
Council. This is a group of three council members, plus the council
leader. The members have sole authority over changes to the charter and
appointments of major personel. The HC will act as a supreme court, and
has final jurisditcion over ALL issues in the guild. Decisions among the
HC will be based on a majority. In the case of a tie, the results are to
be determined by the council leader. At any time, the council leader may
gain absolute authority over any issue, provided the remaining council members
allow this by a 2/3 vote (this will often be used in response to a tie among the
HC). If a member of the HC wishes to leave his position, or for any reason
cannot complete his duties, a new HC member must be chosen from the existing
guild members and be agreed upon by the remaining three. Members of
the HC may be forcibly removed fro m their position only by a majority vote
among the remaining members of the HC AND all of the other Major Personnel (see
Article III). The powers of the HC are not limited necessarily to the ones
defined in the charter. Any power not assigned to a specific person or
department is by default in the jurisdiction of the HC.
Article III
- Major Personnel (MPs)
Division of labor is essential to
maintain a smoothly running guild. To do this, the important tasks are to
be assigned to specific people, known as "Major Personnel" or MP. Any
guild member may be nominated by a HC member for a Major Personnel position, and
must be accepted by vote of the remaining HC members. Jobs assigned to MPs
must be important ones: whether a job is Major or Regular is to be decided
by the HC, others are therefore Regular jobs (see Article IV). MP's
may be removed from their positions by a majority vote among the HC. Major
Personnel include, but are not limited to: Head of Bot Ops, Head of
Recruitment, General of the Military, Ambassador, Webmaster, Master of
Ceremonies, and Taskmaster (Major Personnel may easily be added or removed from
this charter by a majority vote from the HC as to what tasks qualify as
"Major"). MPs will be highly hono red in the clan. MP positions
may be surrendered at any time, and a replacement will be found
accordingly.
Article III
- Minor Personnel (Officers)
Because of the large number of
responsibilities of the HC, they can not be expected to appoint all people to
all jobs. Tasks deemed as "Minor" are to be given to "Minor Personnel" or
"Officers". The Officers are to be appointed by an MP. When the HC
needs someone to do a particular job, they contact the appropriate MP. For
example, when a new member of the Recruitment Council is needed, the Head of
Recruitment will appoint one as an Officer. If someone is needed to
regulate duels, one will be appointed by the General. It is the duty of
the HC to determine which MP will appoint an officer. Also, if an MP needs
to appoint an Officer to assist his task, he must have the position approved
(not the member) by the HC. For example, if the General wanted to appoint
a Lieutenant to further organize a military operation (see Article VI), then he
would ask the HC if he could appo int a Lieutenant, although WHO he chooses is
entirely up to him. The Taskmaster will often be called upon to find
someone suitable for the job. An Officer may be removed from his position
for whatever reasons only if deemed necessary by the appropriate MP above him,
and this removal must be approved by a majority of the HC. Becoming an MP
and an Officer simultaneously is allowed, although this must be approved by ANY
one member of the HC. An HC member may become also an MP OR an officer
with the approval of any other HC, but not all three simultaneously.
Officers are necessary for the success of the Order of Shadows, and therefore
are honored and valuable members of the guild. Officer positions may be
surrendered at any time, and a replacement will be found
accordingly.
Article IV -
Recruitment
Any guild must have members. Members of the Order
of Shadows must be of the noblest blood. They must be wise, honorable,
brave, trustworty, responsible, loyal, and friendly. All members, no
matter what rank and position, are valued by the Order. We are all
brothers in our goals. Because recruiting is a rather large task, there
will be a separate council responsible for this job: the Recruitment
Council. The Recruitment Council is lead by the Head of Recruitment (Head
of Rec). The rest of the council will be comprised of three officers
chosen as Recruitment Councilmen, and will be appointed by the Head of
Rec. Because of the great importance of this task, the Councilmen
must be approved by the HC once they are chosen by the Head of Rec. The
Rec Council will function much in the same way as the HC, with the same process
of absolute authority outlined in Article II. It is the Recruitment
Council's job to resolve the applications of potential members, and to determine
if they are worthy to be a brother of the Order. The recruitment process
is outlined below:
1) The person who wishes to join the clan
applies to any of the three Council men, or the Head. This can be done
through any means seen fit. Only english speaking people, with at least
ONE character of clvl 30 or higher may apply. Other existing guild
members are encouraged to point the applicants in the right
direction.
2) The applicant must go before the council to prove his
worth, using his highest level character avaliable. This is done by
undergoing three trials, to be administered by all four Councilmen. The
trials are outlined in Article V
3) Upon satisfactory completion of the
trials, the applicant is added to our ranks, and the HC is notified of the
addition. New members enter with no tasks or t itle, and are NOT required
to change their character or account names.
Article V - The
Three Trials of the Shadow
To ensure our members are of the highest
standard, each hopeful must complete the Trials of the Shadow, as administered
by the Recruitment Council. THE NATURE OF THE TRIALS ARE TO BE KEPT SECRET
FROM ALL NON-MEMBERS UNTIL THEY GO BEFORE THE RECRUITMENT COUNCIL. The
trials are outlined as follows:
Trial of the Mind:
Three questions are asked by the Rec Council to the applicant. These
questions are to determine if the applicant has basic knowledge of
Battle.net. The questions are chosen by the Rec Council and approved by
the HC.
Trial of the Soul: The applicant must answer
the question, "What does it mean to be a member of a guild?" The
applicant's response must be deemed satisfactory by a majority of the Rec
Council.
Trial of the Heart: This trial is to be kept secret
from non-members. The applica nt is asked to "show
his most valuable item" to a member of the Rec Council. When the item
is shown, and ONLY after the item is shown, the appropriate Councilman asks
"give me the item, and by the honor of the guild, it shall be
returned." If the member is trusting of the council, he will surrender
the item, which will then be IMMEDIATELY RETURNED back to the owner. If he
refuses to surrender the item, the applicant shows he is not trusting and
faithful in our word.
Article
VI Section A - Military
Not everyone in the world of
Battle.net is as honorable as our bretheren. Therefore, we must be
prepared to defend our honor in duels and warfare. The military operations
are under supervision of the General. Military operations include, but are
not limited to: Dueling Tournament events (both within the guild and
between other groups), PvP training, stategy sessions, and declaration of
warfare. The General may appoint members to lower positions as he sees
fit, but the positions and the member chosen must be approved by the HC.
The HC has final authority over military actions. The military does not
have any aditional rights over the other members regarding items and jobs.
It is the duty of the General to choose the strongest players to represent the
guild during times of war. The general also has authority over all dueling
events within the clan, as this may often be used to find the strongest members
and train PvP players. Since warfare in the world of Diablo II primarily
consists of dueling, all players (not just characters) participating in
duels must be ranked in the military. This is to increase the size of
the military, as well to improve the effectiveness of our PvP players.
Military service is entirely voluntary. No member of the guild will ever
be forced to do anything simply because he is a military player.
Furthermore, ANY guild member may serve the military. All members, no
matter what other positions they may hold, enter the military at the lowest
level. Members may increase in rank as determined by the General and his
Officers. However, any changes in the ranking system must be
approved by a majority of the HC. Non-MP and non-Officer military rank is
not associated with any extraneous duties (i.e. one can not gain tasks or
responsibility by being promoted sol ely within the military). Rank and
position within the military may be surrendered at any time.
Article VI
Section B - Duels and Rank
Guild-supported dueling events are to be
a function of the military. However, certain aspects of dueling events are
to be outlined by the charter. Dueling characters (and by definition,
military personnel as well) are to be divided by clvl. The division points
are as follows: 30-50, 50-70, and 70+. In each event, characters
will duel only with characters in their own division. They will gain rank
according to their performance, as seen fit by the Military Officers or MPs
supervising the duels. Normal ranks range from "Private" through
"Lieutanant". Officers and MPs in the military may have rankings above
Lieutenant depending on their duties in the Military. Dueling events will
be organized by the military.
Article VII -
Item Sharing
One of the main goals of the Order of Shadows is to
help players become stronger, thus enhancing the enjoyability of the game.
An effective and popular way of accomplishing this is to share items. If a
character has a valuable or powerful item that he is not using, he is STRONGLY
advised to save it and give it to another member of the guild, rather than
trading it with an outsider. This is for the benefit of the
Order. However, no player will be forced to give up items.
Providing for your brothers is a noble deed, and those who contribute will be
highly honored within the halls of the guild. Item sharing may be
accomplished through weekly "Item swap" events. These events are scheduled
for specific time periods, and all guild members will be notified. Players
bring their items into a game, or games, and give them to other players and take
what is offered by their bretheren. T he games will be for exchanging
specific types of items. For example, certain games will be solely for the
exchange of armor, etc. So, if a player had a valuable set of armor to
leave, he would come to a designated game and give it to another guild
member. Similarly, if one was looking for armor, he would join the same
game. The games will be named appropriately, and will all be protected
by the same password to prevent unauthorized entry. The password
will change with each event, and all members will be notified of the
password. Also, any unorganized exchange of items between members is
completely acceptable and even encouraged. This entire system will help
the guild immensely. Strength and honor will come from within our own
ranks. Giving up items for the greater good will inspire friendship
between members. The names of the generous will echo throughout the Hall
of Shadows. This will weigh HEAVILY on who i s appointed for MP and
Officer positions and who is not.
Article VIII -
Website
A properly maintained web page is essential to the Order of
Shadows. The website must, at all times, have a message board for members
to be informed of upcoming events and news posted by the HC or the
Webmaster. It must have a listing of all members, their title and military
rank (if any), and a method of contact. Members are encouraged to check in
with the website for news, etc., as often as possible. The Webmaster has
authority and responsibility for the website. However, the HC may overrule
any actions as they see fit.
Article IX -
Meetings
Meetings between members helps to increase communication
and frienship. Meetings will be scheduled according to need by the Master
of Ceremonies. Meetings will not be mandatory.
Article X - The
Law of the Shadow
All members of the guild should be aware of one
fact: Its a game. Have fun, be friendly, and support the other
members. Strength through
honor.